package com.cndw.kungfu.model.battle;

/**
 * AI 单个条件控制
 * @author fantadust [9677889@qq.com]
 * @date 2011-6-1 下午03:35:00
 */
public class MonsterAiMode {
	/**
	 * 条件类型
	 */
	private int at;
	/**
	 * 条件值
	 */
	private int atv;
	/**
	 * 技能id
	 */
	private int skillId;	
	/**
	 * 触发几率
	 */
	private int rate;	
	/**
	 * 间隔时间
	 */
	private int intervalTime;
	public int getAt() {
		return at;
	}
	public void setAt(int at) {
		this.at = at;
	}
	public int getAtv() {
		return atv;
	}
	public void setAtv(int atv) {
		this.atv = atv;
	}
	public int getSkillId() {
		return skillId;
	}
	public void setSkillId(int skillId) {
		this.skillId = skillId;
	}
	public int getRate() {
		return rate;
	}
	public void setRate(int rate) {
		this.rate = rate;
	}
	public int getIntervalTime() {
		return intervalTime;
	}
	public void setIntervalTime(int intervalTime) {
		this.intervalTime = intervalTime;
	}
	
	
	
}
